Singularity Research Division

Known Effects:
"It's a drink so strong that it gets reality itself drunk." - McTavi

"The Singularity is a very interesting drink. We here at the Floating Vagabond's private research institute have been studying the effects of the strange concoction known only as the 'Singularity'. Only one man in the Universe can make them, and he is Hawk "Spit" Luger. Me and my daring band of scientists have ventured forth into this new medium of 'Liquorology' and hope to bring new and ground breaking research to the forefront."
*Note: The preceding was the drunken rambling of an ex-scientist and his cohorts. It is unknown which of these effects are true and which were merely drunken hallucinations.


The following section is dedicated to the great goal of expanding the Singularity Result Chart. When completed the player rolls percentile dice and consults the chart below for the effect. It's still a work in progress and if you have some ideas for the list, be sure to send them in.



  ¤ Chart of Effects
1. Imbiber takes 5 Intoxicant Points.
2. Imbiber takes 10 Intoxicant Points.
3. Imbiber falls unconscious for 1d20 turns.
4. Imbiber is instantly Blotto.
5. Imbiber is instantly Soaked.
6. One attribute (Bartender's choice) goes up by 1 for 1d20 turns.
7. All physical attributes go up by 1 for 1d20 turns.
8. All mental attributes go up by 1 for 1d20 turns.
9. One attribute (Bartender's choice) goes down by 1 for 1d20 turns.
10. All physical attributes go down by 1 for 1d20 turns.
11. All mental attributes go down by 1 for 1d20 turns.
12. Hair grows all over the character's back.
13. Skin turns different color for 1d10 days.
14. Clothes come alive and are sentient for 1d30 turns.
15. A past life reasserts itself on the character if he fails to pass a Normal Smarts test.
16. An extra arm grows for 1d6 days.
17. Personality switches with exact opposite for 1d10 turns.
18. Clothes teleport 3 feet away leaving you wearing your underwear.
19. Your clothes swap with the nearest person... and Spit is never the closest.
20. Clothes turn inside out with underwear on the outside.
21. Clothes become invisible not including underwear.
22. You think you can see through other peoples clothes.
23. Spontaneous clothing combustion.
24. Sprout wings for 1d20 turns. (Of course they don't actually work. But they look neat.)
25. Grow eyes on the back of head.
26. Voice turns high-pitched, ultra-cute.
27. Hair turns unnatural color, if already unnatural, turns natural.
28. You find an odd tattoo that you have no clue about getting.
29. Somehow you're now wearing Make-up... Lots of it.
30. Someone has drawn on your face with a marker.
31. You're now seeing triple.
32. You now see small pink fuzzy things dance around.
33. You find the person who gave you the drink really really cute... If it was Spit...first other person you see.
34. You find the person who gave you the drink really really ugly... If it was Spit...first other person you see.
35. Belch the ABC's.
36. Can't stop giggling.
37. You think everyone is out to get you...
38. Everyone -is- out to get you... There's a sudden field of dislike around you.
39. A random body part is magnetized for 1d20 turns.
99. Roll again, twice.
100. Roll again, thrice. (That means three times.)



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